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Can't set actor environment variables

when setting environment variable from forked build, received following errors:
Plain Text
Error: Environment variable could not be saved (Concurrent update has been detected (object ID: N3tfo0ZvLIcrOSSAA))
Attachment
Screenshot_2023-12-27_093828.png
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4 comments
suggestion: when we fork an actor, is it possible to also include environment variables that has been defined from the source build. thanks
Yeah, that's annoying, good idea to have this option, adding to our backlog
Thank You. the Environment error has gone Thanks πŸ‘πŸ»
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